I
love the idea behind open source. If I’m building something that uses
someone else’s work, being able to drop into their code, investigate,
curse, and then work around their problem is a huge time-saver. Nothing
is worse then wasting hours guessing at what weirdness lies beneath.
The
problem is that this idea of ‘open’ mutated into the idea of ‘free’,
and ‘free’ is not a good idea in a society that revolves around money.
If you write some fabulous piece of code and give it away for free, not
only do you not make money yourself, but you’ve also prevented other
programmers from making money by writing something similar. Not all of
us are lucky enough to get funded by other means, some of us need to pay
mortgages and bills and such. We do this by getting paid to work. By
writing code for a paycheck. If everything is free, we’re going to have
to find some other (less agreeable) way to pay the bills.
A
slightly worse problem is that as more and more stuff becomes free,
more and more of the low hanging fruit disappears. What that means in
reality is that it becomes harder and harder for programmers to go out
on their own; to start their own companies. Instead the control of the
industry shifts to the big players, who have little incentive to
innovate. If you can write something small and profitable, then you get
the freedom to experiment. If you can’t, then you’re stuck for life in a
big sweatshop writing broken code for people who don’t get computers.
I’ve definitely seen this trend in the industry over the last few
decades. The really innovative works have nearly vanished and been
replaced by more and more sloppy re-works of existing wheels. Not only
that, but the profits come from the upper levels of software, so the
lower ones get stagnant as the bugs get permanently frozen into the
code-base. Thus our software looks prettier, but because of the
complexity increase, is dropping in sophistication and quality. And it’s
not in a big companies’ interest to change this trend. They seem to
make more money with lessor quality code.
So
what can we do? My first suggestion is that we should push to get more
and more software into openSource. That is an easy win, transparency
promotes quality and ease-of-use. But at the same time, we need to
attach a price to every single piece of code out there. I don’t think
home users and developers should pay, I like that they ride for free,
but for big companies -- making profits from our labors -- money
should definitely return to our community. Money that we can use to
innovate with.
The
problem is that programmers aren’t business people and few of them
really want to deal with business. What they want is to build really
cool stuff and leave the hassles of collecting money to other people who
enjoy it. To allow this, I think we need to set up ‘software clearing
houses’. Programmers would deposit their code into these organizations,
and the staff there would deal with the issues of wheeling and dealing
in the business arena. The clearing house could deal with licenses,
accounts receivable and accounts payable. They would be the repository
of the running code and of the source code. They could collect bug
reports, then deal with farming them back out to the communities that
built the code. Basically they’d act as a middleman between a large
number of developers on one side, and a large number of companies on the
other.
Many
of our current licenses ask for funds when the code goes into a commercial product, but not if it is being used in-house. One reason for
letting the in-house users ride for free is that not doing so would
result in a huge number of little payments that would all have to be
coordinated. That would be messy for an individual developer, but if a
clearing house represented a significant number of projects, libraries,
utilities, etc. most big companies wouldn’t have a problem paying a
single reasonable yearly lump sum amount. They’re a huge number of ways
of structuring this type of arrangement -- fine verses course payments,
etc. -- but what is really important is that it isn’t a burden to the
companies, and the money is flowing to the developers.
A
significant problem with relying on many of the newer openSource
libraries is support, both for bugs and for on-going rust prevention. A
clearing house could provide some assurances that they will contact the
developers and try to get the issues sorted out. If that is unfeasible
they could also contact other unrelated developers and get the code
fixed or updated that way. Once deposited in the clearing house, the
code could live on well past the author’s interest. It would also be
less subject to dramatic shifts in design or licensing. If enough people
were interested in the preservation of a fork, the fork would find an
easy means to continue.
One
problem for commercial developers is the proliferation of various
licenses for libraries. There might be a great library to use, but the
license may be vague or destructive. Often approaching the developers
directly, results in outrageous financial demands thus making it
impossible to utilize the work. Commercial developers are keen to make
profits, and aren’t against sharing them fairly, but the commodification
of software has dramatically lowered the margins. It’s getting harder
and harder to make a profit directly on software, the monies come more
often from the services and support side, particularly for software
categories like niche enterprise software (5-20 clients). Thus payments
to the authors of dependencies would be fairly small, and constitute a
considerable overhead if there were a lot of them. This again would be
fixed by clearing houses. Lump sum payments, or per-sale payments that
were sent to a single clearing house that then disperses them to a large
group of developers would allow the money to flow. If all of the works
were under the same license and the terms were reasonable, then that
would easily drop out another big problem for the commercial developers.
Another
important point is that there should be many clearing houses.
Competition is a good thing, but also some of the houses may specialized
in providing access to particular types of code. Some industries are
highly regulated and a house that could provide certified libraries
would be hugely appreciated. Also license and support features could
differ significantly, as well the underlying quality of the code. A
house that only provided vetted high-quality libraries for instance,
would be a very useful entity and save lots of development time
currently used to evaluate the existing options.
I
should point out that to some degree this idea already exists. Both
Apple and Google have markets for apps that act as middlemen between the
developers and the consumers. This seems to be working quite well
(although it does also seem to have reduced the price of software). What
I think we should do is expand that basic mechanism out to all code,
all of the time. Pretty much everything would go through clearing
houses, and for everything that is usable there should be some cost to
it.
There
are lots of other benefits as well, but my readers seem to really hate
it when I go on and on :-) My key point for most people is: why kill
yourself in the evenings and weekends to do great work that may end up
making other people money for decades, if you are not going to get some
share of the pie? Write something, deposit it into a couple of different
houses, and if in a few years that provides the means to retire early
then you are free to focus on the code you’ve always wanted to write,
wouldn’t that be a great thing? You’re happy, the other coders are
happy, the business’s are happy and the industry is happy. Everybody
wins.
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